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Serie A. Fantasy Football: click on the team names to buy players

 
Standings Season
  Team GP W D L GS GA GD P
1 Atalanta 13 9 1 3 34 16 18 28
2 Internazionale 13 8 4 1 31 14 17 28
3 Napoli 12 8 2 2 19 9 10 26
4 Fiorentina 12 7 4 1 25 10 15 25
5 Lazio 12 8 1 3 25 14 11 25
6 Juventus 13 6 7 0 21 7 14 25
7 Milan 12 5 4 3 20 14 6 19
8 Bologna 11 4 6 1 15 13 2 18
9 Udinese 12 5 1 6 15 18 -3 16
10 Empoli 12 3 6 3 9 10 -1 15
11 Torino 12 4 2 6 15 18 -3 14
12 Roma 12 3 4 5 14 17 -3 13
13 Parma 13 2 6 5 17 21 -4 12
14 Hellas Verona 13 4 0 9 17 32 -15 12
15 Como 12 2 4 6 13 23 -10 10
16 Cagliari 12 2 4 6 12 22 -10 10
17 Genoa 12 2 4 6 9 22 -13 10
18 Lecce 12 2 3 7 5 21 -16 9
19 Monza 12 1 5 6 10 15 -5 8
20 Venezia 12 2 2 8 11 21 -10 8
Key words: GP - games played, W - wins, D - draws, L - loses, GS - goals scored, GA - goals against, GD - goals difference, P - points.

News

Gokhan Inler’s goal against AC Milan proved enough to power Udinese into the semi-finals of the Coppa Italia. The Swiss added more than 5 points in the FTBL system to push his overall score to 61.34 points, the highest of any midfielder at Udinese at
Goalkeeper Julio Cesar was a big factor in Inter Milan’s win over rivals AC Milan in a hard-fought derby yesterday in the Serie A (2:0); he saved a late penalty by Ronaldinho, earning 15 points in the FTBL system to draw almost even with the leader of
In the much-anticipated Milan derby tonight, Italy international Andrea Pirlo will be in a very good position to add to his FTBL score, with a plank of just 6 points to beat in the FTBL system.
Brazilian star Ronaldinho had a hat-trick yesterday as AC Milan clobbered Siena 4:0 at the San Siro in Serie A action. He is now back in the top tier of the FTBL world ranking of midfielders.
In the Italian Serie A, AC Milan continued their revival yesterday with a 3:0 home win over No. 5 Sampdoria, while leaders Inter Milan fell at Juventus 2:1. Dutch midfielder Clarence Seedorf scored one of the Rossoneri’s goals to add 16.10 rating points
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Rules

Core of the game. Become a manager of one of the teams. Managing the squad of your team, replay all the matches of the selected season (or just the second leg).

Aim of the game. Set up or improve the record of your team performance in the selected season.

Prizes.

How to play. Having picked a team, you get all the performances of all the players which have played for the team in the mentioned season. Every performance of one or another player is estimated in the FTBL Rating points.

Before the beginning of each match you should choose the formation and fill it with the players – more precisely, rating performances – you picked.

Each rating performance of a player can be used only once. Use them carefully: your aim is to spread the strength through the whole season.

Thus you form 4 position lines for every match: 3-5 defenders, 3-6 midfielders, 1-4 forwards, and the substitutes. You can substitute as many players as your opponent sent off the pitch during a prototype match.

Attention: the red triangle mark indicates the players with the number of unused performances equals (or exceeds) the number of remaining matches. This means that it is recommended to use these players, or at the end of the championship they will have unspent performance (and, on the other hand, someone will have not enough of them).

If by the end of the tournament you exhaust your resources and as a result will not be able to form at least one of the lines (including the bench), you will be credited with a loss on forfeit.

Match calculations. First, the system calculates the teams’ Totals, or the sum of ratings of all the players who took part in the match. The minimum value of your team’s Total = 1 (rounded off by the system).

Then, the players’ ratings in one position line are summed up – and compared to the similar amounts of the opposing team, multiplied by the ratio of opponent’s Total to the Total of your team.

The goalies “confrontation” goalies is calculated just in the same way.

Lead in a position line = 1 goal.

Opponent team forming. The opponent team’s squad is based on its players who participated in a real prototype match. The squad can be modified though – the system includes several footballers’ performance that didn’t play the prototype match (The total of players in the bid is 17). Furthermore, depending on the venue where the team plays (home or away) the system will chose the more attacking or defensive tactics.

Maximum values that can be scored by opponent in each of the position lines and the probability of the tactics to score these maximums are shown under the team’s squad.

Important: to put in the table of records the high score you achieved, please press “Fix the result” button when championship ends.

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